Facebook Gaming is a fast paced, innovative team whose mission is to build the world’s largest community for gamers. Our charter is vast and deep, investing in efforts across the gaming industry including live game streaming and instantly playable games across our gaming destinations, the Gaming Tab and the standalone Facebook Gaming App putting Gaming front and center along with Marketplace and Facebook Watch. Catering to the needs of our consumers, video creators and game developers, designers are empowered to think big, be comfortable with independently leading the team through ambiguity while partnering with user research and data driven experimentation to define uncharted territories. We don’t require folks to be gamers to join the team, all are welcome!
As a Product Designer you will own an entire product space or work on projects that encompass multiple features and are broad/ambiguous in scope. Given a high-level problem, you are able to deliver concrete end-to-end solutions that help define a product vision. You demonstrate solid leadership skills. You have strong partnerships with product managers and engineers, likely providing product direction and exerting significant influence in defining goals for your product area. Your skill level across product thinking, interaction design, and execution & craft is generally solid across the board, with one or more areas being areas of particular strength. You have a good grasp of the medium you are designing for, and you make effective use of prototyping tools. You may be designing new patterns or introducing new standards in your work that later become adopted by others. You succinctly and effectively communicate your work and may be called upon to represent your product team to executive leadership or in design forums. You are actively mentoring junior designers or interns, or participating in design-team-wide initiatives (examples include: interviewing, recruiting, mentoring workshops, design standards, improving design tools, etc.)
Bachelor's in a design related discipline or equivalent work experience