We want you to join our world-class team of pioneers experimenting with breakthrough technology. We are a group of expert research scientists, mechanical engineers, electrical engineers and other brilliant minds. We build cutting-edge prototypes and create the technology that makes AR/VR universal.
We are building early prototypes of novel graphics systems at the early research incubation stage. Many of these systems use custom developed hardware such as new displays and FPGA logic. You will be interfacing these hardware systems to existing software like graphics frameworks, eyetracking software, and machine perception algorithms. You will be be working with high performance DMA interfaces and low-level graphics interfaces (OpenGL/DirectX) to interface with the hardware we build. In addition, you will be creating software to enable us to test, develop, and troubleshoot this custom hardware. In short, you will be connecting the hardware we build to the existing software that powers Oculus’ immersive augmented and virtual reality experiences.
Additional Desired Skills