Duties
Work with cross-functional partners to prototype, iterate, build, maintain and extend VR evaluation tools in Unity. Work in both design and development stages of the software creation. Respond to, triage and resolve bug reports and feature requests related to the tools. Generate evaluation reports and interface with reporting and data visualization systems. Plot out the various aspects of the automated tasks that will be necessary, usually using design documentation and flowcharts to help illustrate the process.
Skills
Education