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Technical Artist (9025646)
Menlo Park, CA
Global Marketing and Sales
Optimize various AR content through enhancing performance, targeting a wide range of mobile devices.
Instruct artists on optimized asset creation best practices.
Collaborate with engineering teams to test new features, work closely with artists on gathering feedback on these features and report findings back to appropriate parties.
Prototype and develop new products in our AR platform by writing logic and creating new shaders.
3+ years of professional experience working on shipped titles in the gaming or film industries
Strong written and verbal communication skills, as well as experience in mentoring peers.
In-depth expertise of optimizing assets for real-time products.
Expertise in both 3D and 2D content creation packages such as Maya/Max/C4D, Photoshop, Zbrush, Substance, etc..
Experience in GLSL, HLSL, or CG shading language is a plus
Degree in CS, Art or related field.
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