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Technical Artist (9025646)

  • Optimize various AR content through enhancing performance, targeting a wide range of mobile devices.
  • Instruct artists on optimized asset creation best practices.
  • Collaborate with engineering teams to test new features, work closely with artists on gathering feedback on these features and report findings back to appropriate parties.
  • Prototype and develop new products in our AR platform by writing logic and creating new shaders.
  • 3+ years of professional experience working on shipped titles in the gaming or film industries
  • Strong written and verbal communication skills, as well as experience in mentoring peers.
  • In-depth expertise of optimizing assets for real-time products.
  • Expertise in both 3D and 2D content creation packages such as Maya/Max/C4D, Photoshop, Zbrush, Substance, etc..
  • Strong programming skills in one or more of the following: Python, C#, Javascript, C++
  • Experience in GLSL, HLSL, or CG shading language is a plus
  • Degree in CS, Art or related field.
 
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